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-rw-r--r--3rdparty/imgui/examples/example_apple_metal/README.md8
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.h19
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.m12
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.h9
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.mm132
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.h20
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.mm130
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/Shared/main.m23
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj549
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/iOS/Base.lproj/Main.storyboard28
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/iOS/Default-568h@2x.pngbin0 -> 1673 bytes
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/iOS/Info-iOS.plist51
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/iOS/Launch Screen.storyboard29
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/macOS/Base.lproj/Main.storyboard130
-rw-r--r--3rdparty/imgui/examples/example_apple_metal/macOS/Info-macOS.plist32
15 files changed, 1172 insertions, 0 deletions
diff --git a/3rdparty/imgui/examples/example_apple_metal/README.md b/3rdparty/imgui/examples/example_apple_metal/README.md
new file mode 100644
index 00000000..4f620327
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/README.md
@@ -0,0 +1,8 @@
+# iOS / OSX Metal example
+
+## Introduction
+
+This example shows how to integrate Dear ImGui with Metal. It is based on the "cross-platform" game template provided with Xcode as of Xcode 9.
+
+(NB: you may still want to use GLFW or SDL which will also support Windows, Linux along with OSX.)
+
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.h b/3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.h
new file mode 100644
index 00000000..c4632b1f
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.h
@@ -0,0 +1,19 @@
+
+#import <TargetConditionals.h>
+
+#if TARGET_OS_IPHONE
+
+#import <UIKit/UIKit.h>
+
+@interface AppDelegate : UIResponder <UIApplicationDelegate>
+@property (strong, nonatomic) UIWindow *window;
+@end
+
+#else
+
+#import <Cocoa/Cocoa.h>
+
+@interface AppDelegate : NSObject <NSApplicationDelegate>
+@end
+
+#endif
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.m b/3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.m
new file mode 100644
index 00000000..eabb44c1
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/AppDelegate.m
@@ -0,0 +1,12 @@
+
+#import "AppDelegate.h"
+
+@implementation AppDelegate
+
+#if TARGET_OS_OSX
+- (BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)sender {
+ return YES;
+}
+#endif
+
+@end
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.h b/3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.h
new file mode 100644
index 00000000..f324915c
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.h
@@ -0,0 +1,9 @@
+
+#import <MetalKit/MetalKit.h>
+
+@interface Renderer : NSObject <MTKViewDelegate>
+
+-(nonnull instancetype)initWithView:(nonnull MTKView *)view;
+
+@end
+
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.mm b/3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.mm
new file mode 100644
index 00000000..95218eae
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/Renderer.mm
@@ -0,0 +1,132 @@
+
+#import "Renderer.h"
+#import <Metal/Metal.h>
+
+#include "imgui.h"
+#include "imgui_impl_metal.h"
+
+#if TARGET_OS_OSX
+#include "imgui_impl_osx.h"
+#endif
+
+@interface Renderer ()
+@property (nonatomic, strong) id <MTLDevice> device;
+@property (nonatomic, strong) id <MTLCommandQueue> commandQueue;
+@end
+
+@implementation Renderer
+
+-(nonnull instancetype)initWithView:(nonnull MTKView *)view;
+{
+ self = [super init];
+ if(self)
+ {
+ _device = view.device;
+ _commandQueue = [_device newCommandQueue];
+
+ IMGUI_CHECKVERSION();
+ ImGui::CreateContext();
+ (void)ImGui::GetIO();
+
+ ImGui_ImplMetal_Init(_device);
+
+ ImGui::StyleColorsDark();
+ }
+
+ return self;
+}
+
+- (void)drawInMTKView:(MTKView *)view
+{
+ ImGuiIO &io = ImGui::GetIO();
+ io.DisplaySize.x = view.bounds.size.width;
+ io.DisplaySize.y = view.bounds.size.height;
+
+#if TARGET_OS_OSX
+ CGFloat framebufferScale = view.window.screen.backingScaleFactor ?: NSScreen.mainScreen.backingScaleFactor;
+#else
+ CGFloat framebufferScale = view.window.screen.scale ?: UIScreen.mainScreen.scale;
+#endif
+ io.DisplayFramebufferScale = ImVec2(framebufferScale, framebufferScale);
+
+ io.DeltaTime = 1 / float(view.preferredFramesPerSecond ?: 60);
+
+ id<MTLCommandBuffer> commandBuffer = [self.commandQueue commandBuffer];
+
+ static bool show_demo_window = true;
+ static bool show_another_window = false;
+ static float clear_color[4] = { 0.28f, 0.36f, 0.5f, 1.0f };
+
+ MTLRenderPassDescriptor *renderPassDescriptor = view.currentRenderPassDescriptor;
+ if (renderPassDescriptor != nil)
+ {
+ renderPassDescriptor.colorAttachments[0].clearColor = MTLClearColorMake(clear_color[0], clear_color[1], clear_color[2], clear_color[3]);
+
+ // Here, you could do additional rendering work, including other passes as necessary.
+
+ id <MTLRenderCommandEncoder> renderEncoder = [commandBuffer renderCommandEncoderWithDescriptor:renderPassDescriptor];
+ [renderEncoder pushDebugGroup:@"ImGui demo"];
+
+ // Start the Dear ImGui frame
+ ImGui_ImplMetal_NewFrame(renderPassDescriptor);
+#if TARGET_OS_OSX
+ ImGui_ImplOSX_NewFrame(view);
+#endif
+ ImGui::NewFrame();
+
+ // 1. Show the big demo window (Most of the sample code is in ImGui::ShowDemoWindow()! You can browse its code to learn more about Dear ImGui!).
+ if (show_demo_window)
+ ImGui::ShowDemoWindow(&show_demo_window);
+
+ // 2. Show a simple window that we create ourselves. We use a Begin/End pair to created a named window.
+ {
+ static float f = 0.0f;
+ static int counter = 0;
+
+ ImGui::Begin("Hello, world!"); // Create a window called "Hello, world!" and append into it.
+
+ ImGui::Text("This is some useful text."); // Display some text (you can use a format strings too)
+ ImGui::Checkbox("Demo Window", &show_demo_window); // Edit bools storing our window open/close state
+ ImGui::Checkbox("Another Window", &show_another_window);
+
+ ImGui::SliderFloat("float", &f, 0.0f, 1.0f); // Edit 1 float using a slider from 0.0f to 1.0f
+ ImGui::ColorEdit3("clear color", (float*)&clear_color); // Edit 3 floats representing a color
+
+ if (ImGui::Button("Button")) // Buttons return true when clicked (most widgets return true when edited/activated)
+ counter++;
+ ImGui::SameLine();
+ ImGui::Text("counter = %d", counter);
+
+ ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / ImGui::GetIO().Framerate, ImGui::GetIO().Framerate);
+ ImGui::End();
+ }
+
+ // 3. Show another simple window.
+ if (show_another_window)
+ {
+ ImGui::Begin("Another Window", &show_another_window); // Pass a pointer to our bool variable (the window will have a closing button that will clear the bool when clicked)
+ ImGui::Text("Hello from another window!");
+ if (ImGui::Button("Close Me"))
+ show_another_window = false;
+ ImGui::End();
+ }
+
+ // Rendering
+ ImGui::Render();
+ ImDrawData *drawData = ImGui::GetDrawData();
+ ImGui_ImplMetal_RenderDrawData(drawData, commandBuffer, renderEncoder);
+
+ [renderEncoder popDebugGroup];
+ [renderEncoder endEncoding];
+
+ [commandBuffer presentDrawable:view.currentDrawable];
+ }
+
+ [commandBuffer commit];
+}
+
+- (void)mtkView:(MTKView *)view drawableSizeWillChange:(CGSize)size
+{
+}
+
+@end
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.h b/3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.h
new file mode 100644
index 00000000..a8aade13
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.h
@@ -0,0 +1,20 @@
+
+#import <Metal/Metal.h>
+#import <MetalKit/MetalKit.h>
+#import "Renderer.h"
+
+#if TARGET_OS_IPHONE
+
+#import <UIKit/UIKit.h>
+
+@interface ViewController : UIViewController
+@end
+
+#else
+
+#import <Cocoa/Cocoa.h>
+
+@interface ViewController : NSViewController
+@end
+
+#endif
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.mm b/3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.mm
new file mode 100644
index 00000000..427c0928
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/ViewController.mm
@@ -0,0 +1,130 @@
+
+#import "ViewController.h"
+#import "Renderer.h"
+#include "imgui.h"
+
+#if TARGET_OS_OSX
+#include "imgui_impl_osx.h"
+#endif
+
+@interface ViewController ()
+@property (nonatomic, readonly) MTKView *mtkView;
+@property (nonatomic, strong) Renderer *renderer;
+@end
+
+@implementation ViewController
+
+- (MTKView *)mtkView {
+ return (MTKView *)self.view;
+}
+
+- (void)viewDidLoad
+{
+ [super viewDidLoad];
+
+ self.mtkView.device = MTLCreateSystemDefaultDevice();
+
+ if (!self.mtkView.device) {
+ NSLog(@"Metal is not supported");
+ abort();
+ }
+
+ self.renderer = [[Renderer alloc] initWithView:self.mtkView];
+
+ [self.renderer mtkView:self.mtkView drawableSizeWillChange:self.mtkView.bounds.size];
+
+ self.mtkView.delegate = self.renderer;
+
+#if TARGET_OS_OSX
+ // Add a tracking area in order to receive mouse events whenever the mouse is within the bounds of our view
+ NSTrackingArea *trackingArea = [[NSTrackingArea alloc] initWithRect:NSZeroRect
+ options:NSTrackingMouseMoved | NSTrackingInVisibleRect | NSTrackingActiveAlways
+ owner:self
+ userInfo:nil];
+ [self.view addTrackingArea:trackingArea];
+
+ // If we want to receive key events, we either need to be in the responder chain of the key view,
+ // or else we can install a local monitor. The consequence of this heavy-handed approach is that
+ // we receive events for all controls, not just Dear ImGui widgets. If we had native controls in our
+ // window, we'd want to be much more careful than just ingesting the complete event stream, though we
+ // do make an effort to be good citizens by passing along events when Dear ImGui doesn't want to capture.
+ NSEventMask eventMask = NSEventMaskKeyDown | NSEventMaskKeyUp | NSEventMaskFlagsChanged | NSEventTypeScrollWheel;
+ [NSEvent addLocalMonitorForEventsMatchingMask:eventMask handler:^NSEvent * _Nullable(NSEvent *event) {
+ BOOL wantsCapture = ImGui_ImplOSX_HandleEvent(event, self.view);
+ if (event.type == NSEventTypeKeyDown && wantsCapture) {
+ return nil;
+ } else {
+ return event;
+ }
+
+ }];
+
+ ImGui_ImplOSX_Init();
+#endif
+}
+
+#if TARGET_OS_OSX
+
+- (void)mouseMoved:(NSEvent *)event {
+ ImGui_ImplOSX_HandleEvent(event, self.view);
+}
+
+- (void)mouseDown:(NSEvent *)event {
+ ImGui_ImplOSX_HandleEvent(event, self.view);
+}
+
+- (void)mouseUp:(NSEvent *)event {
+ ImGui_ImplOSX_HandleEvent(event, self.view);
+}
+
+- (void)mouseDragged:(NSEvent *)event {
+ ImGui_ImplOSX_HandleEvent(event, self.view);
+}
+
+- (void)scrollWheel:(NSEvent *)event {
+ ImGui_ImplOSX_HandleEvent(event, self.view);
+}
+
+#elif TARGET_OS_IOS
+
+// This touch mapping is super cheesy/hacky. We treat any touch on the screen
+// as if it were a depressed left mouse button, and we don't bother handling
+// multitouch correctly at all. This causes the "cursor" to behave very erratically
+// when there are multiple active touches. But for demo purposes, single-touch
+// interaction actually works surprisingly well.
+- (void)updateIOWithTouchEvent:(UIEvent *)event {
+ UITouch *anyTouch = event.allTouches.anyObject;
+ CGPoint touchLocation = [anyTouch locationInView:self.view];
+ ImGuiIO &io = ImGui::GetIO();
+ io.MousePos = ImVec2(touchLocation.x, touchLocation.y);
+
+ BOOL hasActiveTouch = NO;
+ for (UITouch *touch in event.allTouches) {
+ if (touch.phase != UITouchPhaseEnded && touch.phase != UITouchPhaseCancelled) {
+ hasActiveTouch = YES;
+ break;
+ }
+ }
+ io.MouseDown[0] = hasActiveTouch;
+}
+
+- (void)touchesBegan:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
+ [self updateIOWithTouchEvent:event];
+}
+
+- (void)touchesMoved:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
+ [self updateIOWithTouchEvent:event];
+}
+
+- (void)touchesCancelled:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
+ [self updateIOWithTouchEvent:event];
+}
+
+- (void)touchesEnded:(NSSet<UITouch *> *)touches withEvent:(UIEvent *)event {
+ [self updateIOWithTouchEvent:event];
+}
+
+#endif
+
+@end
+
diff --git a/3rdparty/imgui/examples/example_apple_metal/Shared/main.m b/3rdparty/imgui/examples/example_apple_metal/Shared/main.m
new file mode 100644
index 00000000..cd8468a7
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/Shared/main.m
@@ -0,0 +1,23 @@
+
+#import <TargetConditionals.h>
+
+#if TARGET_OS_IPHONE
+
+#import <UIKit/UIKit.h>
+#import "AppDelegate.h"
+
+int main(int argc, char * argv[]) {
+ @autoreleasepool {
+ return UIApplicationMain(argc, argv, nil, NSStringFromClass([AppDelegate class]));
+ }
+}
+
+#else
+
+#import <Cocoa/Cocoa.h>
+
+int main(int argc, const char * argv[]) {
+ return NSApplicationMain(argc, argv);
+}
+
+#endif
diff --git a/3rdparty/imgui/examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj b/3rdparty/imgui/examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj
new file mode 100644
index 00000000..71eca965
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/example_apple_metal.xcodeproj/project.pbxproj
@@ -0,0 +1,549 @@
+// !$*UTF8*$!
+{
+ archiveVersion = 1;
+ classes = {
+ };
+ objectVersion = 48;
+ objects = {
+
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+ rootObject = 8307E7B620E9F9C700473790 /* Project object */;
+}
diff --git a/3rdparty/imgui/examples/example_apple_metal/iOS/Base.lproj/Main.storyboard b/3rdparty/imgui/examples/example_apple_metal/iOS/Base.lproj/Main.storyboard
new file mode 100644
index 00000000..24a4009e
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/iOS/Base.lproj/Main.storyboard
@@ -0,0 +1,28 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14113" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="BV1-FR-VrT">
+ <device id="retina4_7" orientation="portrait">
+ <adaptation id="fullscreen"/>
+ </device>
+ <dependencies>
+ <deployment identifier="iOS"/>
+ <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14088"/>
+ <capability name="Safe area layout guides" minToolsVersion="9.0"/>
+ <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+ </dependencies>
+ <scenes>
+ <!--View Controller-->
+ <scene sceneID="tXr-a1-R10">
+ <objects>
+ <viewController id="BV1-FR-VrT" customClass="ViewController" sceneMemberID="viewController">
+ <view key="view" contentMode="scaleToFill" id="3se-qz-xqx" customClass="MTKView">
+ <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
+ <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+ <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
+ <viewLayoutGuide key="safeArea" id="BKg-qs-eN0"/>
+ </view>
+ </viewController>
+ <placeholder placeholderIdentifier="IBFirstResponder" id="SZV-WD-TEh" sceneMemberID="firstResponder"/>
+ </objects>
+ </scene>
+ </scenes>
+</document>
diff --git a/3rdparty/imgui/examples/example_apple_metal/iOS/Default-568h@2x.png b/3rdparty/imgui/examples/example_apple_metal/iOS/Default-568h@2x.png
new file mode 100644
index 00000000..e3ce940a
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/iOS/Default-568h@2x.png
Binary files differ
diff --git a/3rdparty/imgui/examples/example_apple_metal/iOS/Info-iOS.plist b/3rdparty/imgui/examples/example_apple_metal/iOS/Info-iOS.plist
new file mode 100644
index 00000000..8d919d1e
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/iOS/Info-iOS.plist
@@ -0,0 +1,51 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>$(DEVELOPMENT_LANGUAGE)</string>
+ <key>CFBundleExecutable</key>
+ <string>$(EXECUTABLE_NAME)</string>
+ <key>CFBundleIdentifier</key>
+ <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>imgui</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
+ <key>CFBundleVersion</key>
+ <string>1</string>
+ <key>LSRequiresIPhoneOS</key>
+ <true/>
+ <key>UILaunchStoryboardName</key>
+ <string>Launch Screen</string>
+ <key>UIMainStoryboardFile</key>
+ <string>Main</string>
+ <key>UIRequiredDeviceCapabilities</key>
+ <array>
+ <string>armv7</string>
+ <string>metal</string>
+ </array>
+ <key>UIRequiresFullScreen</key>
+ <true/>
+ <key>UIStatusBarHidden</key>
+ <true/>
+ <key>UISupportedInterfaceOrientations</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ </array>
+ <key>UISupportedInterfaceOrientations~ipad</key>
+ <array>
+ <string>UIInterfaceOrientationPortrait</string>
+ <string>UIInterfaceOrientationPortraitUpsideDown</string>
+ <string>UIInterfaceOrientationLandscapeLeft</string>
+ <string>UIInterfaceOrientationLandscapeRight</string>
+ </array>
+</dict>
+</plist>
diff --git a/3rdparty/imgui/examples/example_apple_metal/iOS/Launch Screen.storyboard b/3rdparty/imgui/examples/example_apple_metal/iOS/Launch Screen.storyboard
new file mode 100644
index 00000000..96047e1f
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/iOS/Launch Screen.storyboard
@@ -0,0 +1,29 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<document type="com.apple.InterfaceBuilder3.CocoaTouch.Storyboard.XIB" version="3.0" toolsVersion="14269.14" targetRuntime="iOS.CocoaTouch" propertyAccessControl="none" useAutolayout="YES" launchScreen="YES" useTraitCollections="YES" useSafeAreas="YES" colorMatched="YES" initialViewController="01J-lp-oVM">
+ <device id="retina4_7" orientation="portrait">
+ <adaptation id="fullscreen"/>
+ </device>
+ <dependencies>
+ <deployment identifier="iOS"/>
+ <plugIn identifier="com.apple.InterfaceBuilder.IBCocoaTouchPlugin" version="14252.5"/>
+ <capability name="Safe area layout guides" minToolsVersion="9.0"/>
+ <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+ </dependencies>
+ <scenes>
+ <!--View Controller-->
+ <scene sceneID="EHf-IW-A2E">
+ <objects>
+ <viewController id="01J-lp-oVM" sceneMemberID="viewController">
+ <view key="view" contentMode="scaleToFill" id="Ze5-6b-2t3">
+ <rect key="frame" x="0.0" y="0.0" width="375" height="667"/>
+ <autoresizingMask key="autoresizingMask" widthSizable="YES" heightSizable="YES"/>
+ <color key="backgroundColor" red="1" green="1" blue="1" alpha="1" colorSpace="custom" customColorSpace="sRGB"/>
+ <viewLayoutGuide key="safeArea" id="Bcu-3y-fUS"/>
+ </view>
+ </viewController>
+ <placeholder placeholderIdentifier="IBFirstResponder" id="iYj-Kq-Ea1" userLabel="First Responder" sceneMemberID="firstResponder"/>
+ </objects>
+ <point key="canvasLocation" x="53" y="375"/>
+ </scene>
+ </scenes>
+</document>
diff --git a/3rdparty/imgui/examples/example_apple_metal/macOS/Base.lproj/Main.storyboard b/3rdparty/imgui/examples/example_apple_metal/macOS/Base.lproj/Main.storyboard
new file mode 100644
index 00000000..cf414617
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/macOS/Base.lproj/Main.storyboard
@@ -0,0 +1,130 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<document type="com.apple.InterfaceBuilder3.Cocoa.Storyboard.XIB" version="3.0" toolsVersion="14269.14" targetRuntime="MacOSX.Cocoa" propertyAccessControl="none" useAutolayout="YES" initialViewController="B8D-0N-5wS">
+ <dependencies>
+ <deployment identifier="macosx"/>
+ <plugIn identifier="com.apple.InterfaceBuilder.CocoaPlugin" version="14269.14"/>
+ <capability name="documents saved in the Xcode 8 format" minToolsVersion="8.0"/>
+ </dependencies>
+ <scenes>
+ <!--Application-->
+ <scene sceneID="JPo-4y-FX3">
+ <objects>
+ <application id="hnw-xV-0zn" sceneMemberID="viewController">
+ <menu key="mainMenu" title="Main Menu" systemMenu="main" id="AYu-sK-qS6">
+ <items>
+ <menuItem title="ImGui" id="1Xt-HY-uBw">
+ <modifierMask key="keyEquivalentModifierMask"/>
+ <menu key="submenu" title="ImGui" systemMenu="apple" id="uQy-DD-JDr">
+ <items>
+ <menuItem title="Preferences…" keyEquivalent="," id="BOF-NM-1cW"/>
+ <menuItem isSeparatorItem="YES" id="wFC-TO-SCJ"/>
+ <menuItem title="Services" id="NMo-om-nkz">
+ <modifierMask key="keyEquivalentModifierMask"/>
+ <menu key="submenu" title="Services" systemMenu="services" id="hz9-B4-Xy5"/>
+ </menuItem>
+ <menuItem isSeparatorItem="YES" id="4je-JR-u6R"/>
+ <menuItem title="Hide" keyEquivalent="h" id="Olw-nP-bQN">
+ <connections>
+ <action selector="hide:" target="Ady-hI-5gd" id="PnN-Uc-m68"/>
+ </connections>
+ </menuItem>
+ <menuItem title="Hide Others" keyEquivalent="h" id="Vdr-fp-XzO">
+ <modifierMask key="keyEquivalentModifierMask" option="YES" command="YES"/>
+ <connections>
+ <action selector="hideOtherApplications:" target="Ady-hI-5gd" id="VT4-aY-XCT"/>
+ </connections>
+ </menuItem>
+ <menuItem title="Show All" id="Kd2-mp-pUS">
+ <modifierMask key="keyEquivalentModifierMask"/>
+ <connections>
+ <action selector="unhideAllApplications:" target="Ady-hI-5gd" id="Dhg-Le-xox"/>
+ </connections>
+ </menuItem>
+ <menuItem isSeparatorItem="YES" id="kCx-OE-vgT"/>
+ <menuItem title="Quit" keyEquivalent="q" id="4sb-4s-VLi">
+ <connections>
+ <action selector="terminate:" target="Ady-hI-5gd" id="Te7-pn-YzF"/>
+ </connections>
+ </menuItem>
+ </items>
+ </menu>
+ </menuItem>
+ <menuItem title="View" id="H8h-7b-M4v">
+ <modifierMask key="keyEquivalentModifierMask"/>
+ <menu key="submenu" title="View" id="HyV-fh-RgO">
+ <items>
+ <menuItem title="Enter Full Screen" keyEquivalent="f" id="4J7-dP-txa">
+ <modifierMask key="keyEquivalentModifierMask" control="YES" command="YES"/>
+ <connections>
+ <action selector="toggleFullScreen:" target="Ady-hI-5gd" id="dU3-MA-1Rq"/>
+ </connections>
+ </menuItem>
+ </items>
+ </menu>
+ </menuItem>
+ <menuItem title="Window" id="aUF-d1-5bR">
+ <modifierMask key="keyEquivalentModifierMask"/>
+ <menu key="submenu" title="Window" systemMenu="window" id="Td7-aD-5lo">
+ <items>
+ <menuItem title="Minimize" keyEquivalent="m" id="OY7-WF-poV">
+ <connections>
+ <action selector="performMiniaturize:" target="Ady-hI-5gd" id="VwT-WD-YPe"/>
+ </connections>
+ </menuItem>
+ <menuItem title="Zoom" id="R4o-n2-Eq4">
+ <modifierMask key="keyEquivalentModifierMask"/>
+ <connections>
+ <action selector="performZoom:" target="Ady-hI-5gd" id="DIl-cC-cCs"/>
+ </connections>
+ </menuItem>
+ </items>
+ </menu>
+ </menuItem>
+ </items>
+ </menu>
+ <connections>
+ <outlet property="delegate" destination="Voe-Tx-rLC" id="PrD-fu-P6m"/>
+ </connections>
+ </application>
+ <customObject id="Voe-Tx-rLC" customClass="AppDelegate"/>
+ <customObject id="YLy-65-1bz" customClass="NSFontManager"/>
+ <customObject id="Ady-hI-5gd" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
+ </objects>
+ <point key="canvasLocation" x="75" y="0.0"/>
+ </scene>
+ <!--Window Controller-->
+ <scene sceneID="R2V-B0-nI4">
+ <objects>
+ <windowController id="B8D-0N-5wS" sceneMemberID="viewController">
+ <window key="window" title="ImGui" allowsToolTipsWhenApplicationIsInactive="NO" autorecalculatesKeyViewLoop="NO" releasedWhenClosed="NO" animationBehavior="default" titleVisibility="hidden" id="IQv-IB-iLA">
+ <windowStyleMask key="styleMask" titled="YES" closable="YES" miniaturizable="YES" resizable="YES"/>
+ <windowPositionMask key="initialPositionMask" leftStrut="YES" rightStrut="YES" topStrut="YES" bottomStrut="YES"/>
+ <rect key="contentRect" x="196" y="240" width="480" height="270"/>
+ <rect key="screenRect" x="0.0" y="0.0" width="1680" height="1027"/>
+ <connections>
+ <outlet property="delegate" destination="B8D-0N-5wS" id="CyC-Pq-WbN"/>
+ </connections>
+ </window>
+ <connections>
+ <segue destination="XfG-lQ-9wD" kind="relationship" relationship="window.shadowedContentViewController" id="cq2-FE-JQM"/>
+ </connections>
+ </windowController>
+ <customObject id="Oky-zY-oP4" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
+ </objects>
+ <point key="canvasLocation" x="-128" y="390"/>
+ </scene>
+ <!--View Controller-->
+ <scene sceneID="hIz-AP-VOD">
+ <objects>
+ <viewController id="XfG-lQ-9wD" customClass="ViewController" sceneMemberID="viewController">
+ <view key="view" wantsLayer="YES" id="m2S-Jp-Qdl" customClass="MTKView">
+ <rect key="frame" x="0.0" y="0.0" width="1280" height="720"/>
+ <autoresizingMask key="autoresizingMask"/>
+ </view>
+ </viewController>
+ <customObject id="rPt-NT-nkU" userLabel="First Responder" customClass="NSResponder" sceneMemberID="firstResponder"/>
+ </objects>
+ <point key="canvasLocation" x="205" y="1032"/>
+ </scene>
+ </scenes>
+</document>
diff --git a/3rdparty/imgui/examples/example_apple_metal/macOS/Info-macOS.plist b/3rdparty/imgui/examples/example_apple_metal/macOS/Info-macOS.plist
new file mode 100644
index 00000000..52d99204
--- /dev/null
+++ b/3rdparty/imgui/examples/example_apple_metal/macOS/Info-macOS.plist
@@ -0,0 +1,32 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
+<plist version="1.0">
+<dict>
+ <key>CFBundleDevelopmentRegion</key>
+ <string>$(DEVELOPMENT_LANGUAGE)</string>
+ <key>CFBundleExecutable</key>
+ <string>$(EXECUTABLE_NAME)</string>
+ <key>CFBundleIconFile</key>
+ <string></string>
+ <key>CFBundleIdentifier</key>
+ <string>$(PRODUCT_BUNDLE_IDENTIFIER)</string>
+ <key>CFBundleInfoDictionaryVersion</key>
+ <string>6.0</string>
+ <key>CFBundleName</key>
+ <string>imgui</string>
+ <key>CFBundlePackageType</key>
+ <string>APPL</string>
+ <key>CFBundleShortVersionString</key>
+ <string>1.0</string>
+ <key>CFBundleVersion</key>
+ <string>1</string>
+ <key>LSMinimumSystemVersion</key>
+ <string>$(MACOSX_DEPLOYMENT_TARGET)</string>
+ <key>NSHumanReadableCopyright</key>
+ <string>Copyright © 2018 Warren Moore. All rights reserved.</string>
+ <key>NSMainStoryboardFile</key>
+ <string>Main</string>
+ <key>NSPrincipalClass</key>
+ <string>NSApplication</string>
+</dict>
+</plist>