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path: root/3rdparty/imgui/examples/example_sdl_opengl3/build_win32.bat
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@REM Build for Visual Studio compiler. Run your copy of vcvars32.bat or vcvarsall.bat to setup command-line compiler.
mkdir Debug
cl /nologo /Zi /MD /I .. /I ..\.. /I ..\libs\gl3w /I %SDL2_DIR%\include *.cpp ..\imgui_impl_opengl3.cpp ..\imgui_impl_sdl.cpp ..\..\imgui*.cpp ..\libs\gl3w\GL\gl3w.c /FeDebug/example_sdl_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
pan> generic( data_width : integer := 4 ); port( clk : in std_logic; di : in std_logic_vector(data_width - 1 downto 0); do : out std_logic_vector(data_width - 1 downto 0) ); end fileissue; architecture behavioral of fileissue is file results : text; begin process(clk) variable txtline : line; variable file_status : file_open_status; begin file_open(file_status, results, "explicit.dat", write_mode); write(txtline, string'("--------------------")); writeline(results, txtline); end process; end behavioral;