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/*
 *  nextpnr -- Next Generation Place and Route
 *
 *  Copyright (C) 2020  David Shah <dave@ds0.me>
 *
 *
 *  Permission to use, copy, modify, and/or distribute this software for any
 *  purpose with or without fee is hereby granted, provided that the above
 *  copyright notice and this permission notice appear in all copies.
 *
 *  THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
 *  WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
 *  MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
 *  ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
 *  WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
 *  ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
 *  OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
 *
 */

#ifndef NEXTPNR_H
#error Include "arch.h" via "nextpnr.h" only.
#endif

#include <boost/iostreams/device/mapped_file.hpp>

#include <iostream>

NEXTPNR_NAMESPACE_BEGIN

template <typename T> struct RelPtr
{
    int32_t offset;

    // void set(const T *ptr) {
    //     offset = reinterpret_cast<const char*>(ptr) -
    //              reinterpret_cast<const char*>(this);
    // }

    const T *get() const
    {
        return reinterpret_cast<const T *>(reinterpret_cast<const char *>(this) + int64_t(offset) * 4);
    }

    const T &operator[](size_t index) const { return get()[index]; }

    const T &operator*() const { return *(get()); }

    const T *operator->() const { return get(); }
};

/*
    Fully deduplicated database

    There are two key data structures in the database:

    Locations (aka tile but not called this to avoid confusion
    with Lattice terminology), are a (x, y) location.

    Local wires; pips and bels are all stored once per variety of location
    (called a location type) with a separate grid containing the location type
    at a (x, y) coordinate.

    Each location also has _neighbours_, other locations with interconnected
    wires. The set of neighbours for a location are called a _neighbourhood_.

    Each variety of _neighbourhood_ for a location type is also stored once,
    using relative coordinates.

*/

NPNR_PACKED_STRUCT(struct BelWirePOD {
    uint32_t port;
    uint16_t type;
    uint16_t wire_index; // wire index in tile
});

NPNR_PACKED_STRUCT(struct BelInfoPOD {
    int32_t name;             // bel name in tile IdString
    int32_t type;             // bel type IdString
    int16_t rel_x, rel_y;     // bel location relative to parent
    RelPtr<BelWirePOD> ports; // ports, sorted by name IdString
    int32_t num_ports;        // number of ports
});

NPNR_PACKED_STRUCT(struct BelPinPOD {
    uint32_t bel; // bel index in tile
    int32_t pin;  // bel pin name IdString
});

enum TileWireFlags : uint32_t {
    WIRE_PRIMARY = 0x80000000,
}

NPNR_PACKED_STRUCT(struct LocWireInfoPOD {
    int32_t name; // wire name in tile IdString
    uint32_t flags;
    int32_t num_uphill, num_downhill, num_bpins;
    // Note this pip lists exclude neighbourhood pips
    RelPtr<int32_t> pips_uh, pips_dh; // list of uphill/downhill pip indices in tile
    RelPtr<BelPinPOD> bel_pins;
});

NPNR_PACKED_STRUCT(struct PipInfoPOD {
    uint16_t from_wire, to_wire;
    int32_t tile_type;
});

enum RelLocFlags
{
    REL_GLOBAL = 0x80,
    REL_BRANCH = 0x40,
    REL_SPINE = 0x20,
    REL_HROW = 0x10
};

enum ArcFlags
{
    LOGICAL_TO_PRIMARY = 0x80,
    PHYSICAL_DOWNHILL = 0x08,
};

NPNR_PACKED_STRUCT(struct RelWireInfoPOD {
    int16_t rel_x, rel_y;
    uint16_t wire_index;
    uint8_t loc_flags;
    uint8_t arc_flags;
});

NPNR_PACKED_STRUCT(struct WireNeighboursInfoPOD {
    uint16_t num_uphill, num_downhill;
    RelPtr<RelWireInfoPOD> wires_uh, wires_dh;
});

NPNR_PACKED_STRUCT(struct LocNeighourhoodPOD { RelPtr<WireNeighboursInfoPOD> wire_neighbours; });

NPNR_PACKED_STRUCT(struct LocTypePOD {
    uint32_t num_bels, num_wires, num_pips, num_nhtypes;
    RelPtr<BelInfoPOD> bels;
    RelPtr<LocWireInfoPOD> wires;
    RelPtr<PipInfoPOD> pips;
    RelPtr<LocNeighourhoodPOD> neighbourhoods;
});

// A physical (bitstream) tile; of which there may be more than
// one in a logical tile (XY grid location).
// Tile name is reconstructed {prefix}R{row}C{col}:{tiletype}
NPNR_PACKED_STRUCT(struct PhysicalTileInfoPOD {
    int32_t prefix;   // tile name prefix IdString
    int32_t tiletype; // tile type IdString
});

NPNR_PACKED_STRUCT(struct GridLocationPOD {
    uint32_t loc_type;
    uint16_t neighbourhood_type;
    uint16_t num_phys_tiles;
    RelPtr<PhysicalTileInfoPOD> phys_tiles;
});

NPNR_PACKED_STRUCT(struct ChipInfoPOD {
    RelPtr<char> device_name;
    uint16_t width;
    uint16_t height;
    RelPtr<GridLocationPOD> grid;
});

NPNR_PACKED_STRUCT(struct DatabasePOD {
    uint32_t num_chips;
    RelPtr<ChipInfoPOD> chips;
});

NEXTPNR_NAMESPACE_END