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author | N. Engelhardt <nak@yosyshq.com> | 2021-03-22 19:16:25 +0100 |
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committer | N. Engelhardt <nak@yosyshq.com> | 2021-03-22 19:16:25 +0100 |
commit | d9ec35a526b9583727ef484ec68bc288dcddb0c8 (patch) | |
tree | 01716e03bbb854262fcd128f9c4b3bba5344b751 /guidelines/GettingStarted | |
parent | 92d5550a90558a0292c8ac63cecabb2de30eb6aa (diff) | |
download | yosys-d9ec35a526b9583727ef484ec68bc288dcddb0c8.tar.gz yosys-d9ec35a526b9583727ef484ec68bc288dcddb0c8.tar.bz2 yosys-d9ec35a526b9583727ef484ec68bc288dcddb0c8.zip |
split CodingReadme into multiple files
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diff --git a/guidelines/GettingStarted b/guidelines/GettingStarted new file mode 100644 index 000000000..fcc84c153 --- /dev/null +++ b/guidelines/GettingStarted @@ -0,0 +1,249 @@ +Getting Started +=============== + + +Outline of a Yosys command +-------------------------- + +Here is a the C++ code for a "hello_world" Yosys command (hello.cc): + + #include "kernel/yosys.h" + + USING_YOSYS_NAMESPACE + PRIVATE_NAMESPACE_BEGIN + + struct HelloWorldPass : public Pass { + HelloWorldPass() : Pass("hello_world") { } + void execute(vector<string>, Design*) override { + log("Hello World!\n"); + } + } HelloWorldPass; + + PRIVATE_NAMESPACE_END + +This can be built into a Yosys module using the following command: + + yosys-config --exec --cxx --cxxflags --ldflags -o hello.so -shared hello.cc --ldlibs + +Or short: + + yosys-config --build hello.so hello.cc + +And then executed using the following command: + + yosys -m hello.so -p hello_world + + +Yosys Data Structures +--------------------- + +Here is a short list of data structures that you should make yourself familiar +with before you write C++ code for Yosys. The following data structures are all +defined when "kernel/yosys.h" is included and USING_YOSYS_NAMESPACE is used. + + 1. Yosys Container Classes + +Yosys uses dict<K, T> and pool<T> as main container classes. dict<K, T> is +essentially a replacement for std::unordered_map<K, T> and pool<T> is a +replacement for std::unordered_set<T>. The main characteristics are: + + - dict<K, T> and pool<T> are about 2x faster than the std containers + + - references to elements in a dict<K, T> or pool<T> are invalidated by + insert and remove operations (similar to std::vector<T> on push_back()). + + - some iterators are invalidated by erase(). specifically, iterators + that have not passed the erased element yet are invalidated. (erase() + itself returns valid iterator to the next element.) + + - no iterators are invalidated by insert(). elements are inserted at + begin(). i.e. only a new iterator that starts at begin() will see the + inserted elements. + + - the method .count(key, iterator) is like .count(key) but only + considers elements that can be reached via the iterator. + + - iterators can be compared. it1 < it2 means that the position of t2 + can be reached via t1 but not vice versa. + + - the method .sort() can be used to sort the elements in the container + the container stays sorted until elements are added or removed. + + - dict<K, T> and pool<T> will have the same order of iteration across + all compilers, standard libraries and architectures. + +In addition to dict<K, T> and pool<T> there is also an idict<K> that +creates a bijective map from K to the integers. For example: + + idict<string, 42> si; + log("%d\n", si("hello")); // will print 42 + log("%d\n", si("world")); // will print 43 + log("%d\n", si.at("world")); // will print 43 + log("%d\n", si.at("dummy")); // will throw exception + log("%s\n", si[42].c_str())); // will print hello + log("%s\n", si[43].c_str())); // will print world + log("%s\n", si[44].c_str())); // will throw exception + +It is not possible to remove elements from an idict. + +Finally mfp<K> implements a merge-find set data structure (aka. disjoint-set or +union-find) over the type K ("mfp" = merge-find-promote). + + 2. Standard STL data types + +In Yosys we use std::vector<T> and std::string whenever applicable. When +dict<K, T> and pool<T> are not suitable then std::map<K, T> and std::set<T> +are used instead. + +The types std::vector<T> and std::string are also available as vector<T> +and string in the Yosys namespace. + + 3. RTLIL objects + +The current design (essentially a collection of modules, each defined by a +netlist) is stored in memory using RTLIL object (declared in kernel/rtlil.h, +automatically included by kernel/yosys.h). You should glance over at least +the declarations for the following types in kernel/rtlil.h: + + RTLIL::IdString + This is a handle for an identifier (e.g. cell or wire name). + It feels a lot like a std::string, but is only a single int + in size. (The actual string is stored in a global lookup + table.) + + RTLIL::SigBit + A single signal bit. I.e. either a constant state (0, 1, + x, z) or a single bit from a wire. + + RTLIL::SigSpec + Essentially a vector of SigBits. + + RTLIL::Wire + RTLIL::Cell + The building blocks of the netlist in a module. + + RTLIL::Module + RTLIL::Design + The module is a container with connected cells and wires + in it. The design is a container with modules in it. + +All this types are also available without the RTLIL:: prefix in the Yosys +namespace. + + 4. SigMap and other Helper Classes + +There are a couple of additional helper classes that are in wide use +in Yosys. Most importantly there is SigMap (declared in kernel/sigtools.h). + +When a design has many wires in it that are connected to each other, then a +single signal bit can have multiple valid names. The SigMap object can be used +to map SigSpecs or SigBits to unique SigSpecs and SigBits that consistently +only use one wire from such a group of connected wires. For example: + + SigBit a = module->addWire(NEW_ID); + SigBit b = module->addWire(NEW_ID); + module->connect(a, b); + + log("%d\n", a == b); // will print 0 + + SigMap sigmap(module); + log("%d\n", sigmap(a) == sigmap(b)); // will print 1 + + +Using the RTLIL Netlist Format +------------------------------ + +In the RTLIL netlist format the cell ports contain SigSpecs that point to the +Wires. There are no references in the other direction. This has two direct +consequences: + +(1) It is very easy to go from cells to wires but hard to go in the other way. + +(2) There is no danger in removing cells from the netlists, but removing wires +can break the netlist format when there are still references to the wire +somewhere in the netlist. + +The solution to (1) is easy: Create custom indexes that allow you to make fast +lookups for the wire-to-cell direction. You can either use existing generic +index structures to do that (such as the ModIndex class) or write your own +index. For many application it is simplest to construct a custom index. For +example: + + SigMap sigmap(module); + dict<SigBit, Cell*> sigbit_to_driver_index; + + for (auto cell : module->cells()) + for (auto &conn : cell->connections()) + if (cell->output(conn.first)) + for (auto bit : sigmap(conn.second)) + sigbit_to_driver_index[bit] = cell; + +Regarding (2): There is a general theme in Yosys that you don't remove wires +from the design. You can rename them, unconnect them, but you do not actually remove +the Wire object from the module. Instead you let the "clean" command take care +of the dangling wires. On the other hand it is safe to remove cells (as long as +you make sure this does not invalidate a custom index you are using in your code). + + +Example Code +------------ + +The following yosys commands are a good starting point if you are looking for examples +of how to use the Yosys API: + + manual/CHAPTER_Prog/stubnets.cc + manual/PRESENTATION_Prog/my_cmd.cc + + +Script Passes +------------- + +The ScriptPass base class can be used to implement passes that just call other passes, +like a script. Examples for such passes are: + + techlibs/common/prep.cc + techlibs/common/synth.cc + +In some cases it is easier to implement such a pass as regular pass, for example when +ScriptPass doesn't provide the type of flow control desired. (But many of the +script passes in Yosys that don't use ScriptPass simply predate the ScriptPass base +class.) Examples for such passes are: + + passes/opt/opt.cc + passes/proc/proc.cc + +Whether they use the ScriptPass base-class or not, a pass should always either +call other passes without doing any non-trivial work itself, or should implement +a non-trivial algorithm but not call any other passes. The reason for this is that +this helps containing complexity in individual passes and simplifies debugging the +entire system. + +Exceptions to this rule should be rare and limited to cases where calling other +passes is optional and only happens when requested by the user (such as for +example `techmap -autoproc`), or where it is about commands that are "top-level +commands" in their own right, not components to be used in regular synthesis +flows (such as the `bugpoint` command). + +A pass that would "naturally" call other passes and also do some work itself +should be re-written in one of two ways: + +1) It could be re-written as script pass with the parts that are not calls +to other passes factored out into individual new passes. Usually in those +cases the new sub passes share the same prefix as the top-level script pass. + +2) It could be re-written so that it already expects the design in a certain +state, expecting the calling script to set up this state before calling the +pass in questions. + +Many back-ends are examples for the 2nd approach. For example, `write_aiger` +does not convert the design into AIG representation, but expects the design +to be already in this form, and prints an `Unsupported cell type` error +message otherwise. + + +Notes on the existing codebase +------------------------------ + +For historical reasons not all parts of Yosys adhere to the current coding +style. When adding code to existing parts of the system, adhere to this guide +for the new code instead of trying to mimic the style of the surrounding code.
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