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/***************************************************************************
*
* Multitouch X driver
* Copyright (C) 2008 Henrik Rydberg <rydberg@euromail.se>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*
**************************************************************************/
#include "hwstate.h"
#define NOTOUCH(hw, c) ((hw)->touch_major == 0 && (c)->has_touch_major)
void init_hwstate(struct HWState *s)
{
memset(s, 0, sizeof(struct HWState));
}
/* Dmitry Torokhov's code from kernel/driver/input/input.c */
static int defuzz(int value, int old_val, int fuzz)
{
if (fuzz) {
if (value > old_val - fuzz / 2 && value < old_val + fuzz / 2)
return old_val;
if (value > old_val - fuzz && value < old_val + fuzz)
return (old_val * 3 + value) / 4;
if (value > old_val - fuzz * 2 && value < old_val + fuzz * 2)
return (old_val + value) / 2;
}
return value;
}
static void set_finger(struct FingerState *fs,
const struct FingerData *hw, int id,
const struct Capabilities *caps)
{
int x = defuzz(hw->position_x, fs->hw.position_x, caps->xfuzz);
int y = defuzz(hw->position_y, fs->hw.position_y, caps->yfuzz);
int tj = defuzz(hw->touch_major, fs->hw.touch_major, caps->wfuzz);
int tn = defuzz(hw->touch_minor, fs->hw.touch_minor, caps->wfuzz);
int wj = defuzz(hw->width_major, fs->hw.width_major, caps->wfuzz);
int wn = defuzz(hw->width_minor, fs->hw.width_minor, caps->wfuzz);
fs->id = id;
fs->hw = *hw;
fs->hw.position_x = x;
fs->hw.position_y = y;
if (hw->touch_major) {
fs->hw.touch_major = tj;
fs->hw.touch_minor = tn;
}
fs->hw.width_major = wj;
fs->hw.width_minor = wn;
if (!caps->has_touch_minor)
fs->hw.touch_minor = hw->touch_major;
if (!caps->has_width_minor)
fs->hw.width_minor = hw->width_major;
}
void modify_hwstate(struct HWState *s,
const struct HWData *hw,
const struct Capabilities *caps)
{
int A[DIM2_FINGER], *row;
int sid[DIM_FINGER], hw2s[DIM_FINGER];
int id, i, j;
/* setup distance matrix for finger id matching */
for (j = 0; j < s->nfinger; j++) {
sid[j] = s->finger[j].id;
if (NOTOUCH(&s->finger[j].hw, caps))
sid[j] = 0;
row = A + hw->nfinger * j;
for (i = 0; i < hw->nfinger; i++)
row[i] = finger_dist2(&hw->finger[i], &s->finger[j].hw);
}
match_fingers(hw2s, A, hw->nfinger, s->nfinger);
/* update matched fingers and create new ones */
for (i = 0; i < hw->nfinger; i++) {
j = hw2s[i];
id = j >= 0 ? sid[j] : 0;
if (!NOTOUCH(&hw->finger[i], caps))
while (!id)
id = ++s->lastid;
set_finger(&s->finger[i], &hw->finger[i], id, caps);
}
/* clear remaining finger ids */
for (i = hw->nfinger; i < s->nfinger; i++)
s->finger[i].id = 0;
s->button = hw->button;
s->nfinger = hw->nfinger;
s->evtime = hw->evtime;
}
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