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author | Álvaro Fernández Rojas <noltari@gmail.com> | 2020-03-16 20:41:03 +0100 |
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committer | Álvaro Fernández Rojas <noltari@gmail.com> | 2020-03-16 21:24:23 +0100 |
commit | 0f6d04457a64f2393b05f662dc8d381ea1963c66 (patch) | |
tree | 2d6a3c82d5e6d02b030b16df66da8bf9209b02ec /target/linux/bcm27xx/patches-5.4/950-0316-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch | |
parent | d890f85e59617228b1e76e8cf45a9309904d9124 (diff) | |
download | upstream-0f6d04457a64f2393b05f662dc8d381ea1963c66.tar.gz upstream-0f6d04457a64f2393b05f662dc8d381ea1963c66.tar.bz2 upstream-0f6d04457a64f2393b05f662dc8d381ea1963c66.zip |
bcm27xx: sync 5.4 patches with RPi Foundation
Signed-off-by: Álvaro Fernández Rojas <noltari@gmail.com>
Diffstat (limited to 'target/linux/bcm27xx/patches-5.4/950-0316-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch')
-rw-r--r-- | target/linux/bcm27xx/patches-5.4/950-0316-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch | 164 |
1 files changed, 164 insertions, 0 deletions
diff --git a/target/linux/bcm27xx/patches-5.4/950-0316-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch b/target/linux/bcm27xx/patches-5.4/950-0316-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch new file mode 100644 index 0000000000..961c0cc92b --- /dev/null +++ b/target/linux/bcm27xx/patches-5.4/950-0316-drm-v3d-clean-caches-at-the-end-of-render-jobs-on-re.patch @@ -0,0 +1,164 @@ +From 141da39c2ce8dbf77773c54182244c14d96b301d Mon Sep 17 00:00:00 2001 +From: Iago Toral Quiroga <itoral@igalia.com> +Date: Tue, 3 Sep 2019 08:45:24 +0200 +Subject: [PATCH] drm/v3d: clean caches at the end of render jobs on + request from user space + +Extends the user space ioctl for CL submissions so it can include a request +to flush the cache once the CL execution has completed. Fixes memory +write violation messages reported by the kernel in workloads involving +shader memory writes (SSBOs, shader images, scratch, etc) which sometimes +also lead to GPU resets during Piglit and CTS workloads. + +v2: if v3d_job_init() fails we need to kfree() the job instead of + v3d_job_put() it (Eric Anholt). + +v3 (Eric Anholt): + - Drop _FLAG suffix from the new flag name. + - Add a new param so userspace can tell whether cache flushing is + implemented in the kernel. + +Signed-off-by: Iago Toral Quiroga <itoral@igalia.com> +--- + drivers/gpu/drm/v3d/v3d_drv.c | 3 +++ + drivers/gpu/drm/v3d/v3d_gem.c | 48 ++++++++++++++++++++++++++++++----- + include/uapi/drm/v3d_drm.h | 6 +++-- + 3 files changed, 49 insertions(+), 8 deletions(-) + +--- a/drivers/gpu/drm/v3d/v3d_drv.c ++++ b/drivers/gpu/drm/v3d/v3d_drv.c +@@ -120,6 +120,9 @@ static int v3d_get_param_ioctl(struct dr + case DRM_V3D_PARAM_SUPPORTS_CSD: + args->value = v3d_has_csd(v3d); + return 0; ++ case DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH: ++ args->value = 1; ++ return 0; + default: + DRM_DEBUG("Unknown parameter %d\n", args->param); + return -EINVAL; +--- a/drivers/gpu/drm/v3d/v3d_gem.c ++++ b/drivers/gpu/drm/v3d/v3d_gem.c +@@ -565,13 +565,16 @@ v3d_submit_cl_ioctl(struct drm_device *d + struct drm_v3d_submit_cl *args = data; + struct v3d_bin_job *bin = NULL; + struct v3d_render_job *render; ++ struct v3d_job *clean_job = NULL; ++ struct v3d_job *last_job; + struct ww_acquire_ctx acquire_ctx; + int ret = 0; + + trace_v3d_submit_cl_ioctl(&v3d->drm, args->rcl_start, args->rcl_end); + +- if (args->pad != 0) { +- DRM_INFO("pad must be zero: %d\n", args->pad); ++ if (args->flags != 0 && ++ args->flags != DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { ++ DRM_INFO("invalid flags: %d\n", args->flags); + return -EINVAL; + } + +@@ -613,12 +616,31 @@ v3d_submit_cl_ioctl(struct drm_device *d + bin->render = render; + } + +- ret = v3d_lookup_bos(dev, file_priv, &render->base, ++ if (args->flags & DRM_V3D_SUBMIT_CL_FLUSH_CACHE) { ++ clean_job = kcalloc(1, sizeof(*clean_job), GFP_KERNEL); ++ if (!clean_job) { ++ ret = -ENOMEM; ++ goto fail; ++ } ++ ++ ret = v3d_job_init(v3d, file_priv, clean_job, v3d_job_free, 0); ++ if (ret) { ++ kfree(clean_job); ++ clean_job = NULL; ++ goto fail; ++ } ++ ++ last_job = clean_job; ++ } else { ++ last_job = &render->base; ++ } ++ ++ ret = v3d_lookup_bos(dev, file_priv, last_job, + args->bo_handles, args->bo_handle_count); + if (ret) + goto fail; + +- ret = v3d_lock_bo_reservations(&render->base, &acquire_ctx); ++ ret = v3d_lock_bo_reservations(last_job, &acquire_ctx); + if (ret) + goto fail; + +@@ -637,17 +659,29 @@ v3d_submit_cl_ioctl(struct drm_device *d + ret = v3d_push_job(v3d_priv, &render->base, V3D_RENDER); + if (ret) + goto fail_unreserve; ++ ++ if (clean_job) { ++ ret = drm_gem_fence_array_add(&clean_job->deps, ++ dma_fence_get(render->base.done_fence)); ++ if (ret) ++ goto fail_unreserve; ++ ret = v3d_push_job(v3d_priv, clean_job, V3D_CACHE_CLEAN); ++ if (ret) ++ goto fail_unreserve; ++ } + mutex_unlock(&v3d->sched_lock); + + v3d_attach_fences_and_unlock_reservation(file_priv, +- &render->base, ++ last_job, + &acquire_ctx, + args->out_sync, +- render->base.done_fence); ++ last_job->done_fence); + + if (bin) + v3d_job_put(&bin->base); + v3d_job_put(&render->base); ++ if (clean_job) ++ v3d_job_put(clean_job); + + return 0; + +@@ -659,6 +693,8 @@ fail: + if (bin) + v3d_job_put(&bin->base); + v3d_job_put(&render->base); ++ if (clean_job) ++ v3d_job_put(clean_job); + + return ret; + } +--- a/include/uapi/drm/v3d_drm.h ++++ b/include/uapi/drm/v3d_drm.h +@@ -48,6 +48,8 @@ extern "C" { + #define DRM_IOCTL_V3D_SUBMIT_TFU DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_TFU, struct drm_v3d_submit_tfu) + #define DRM_IOCTL_V3D_SUBMIT_CSD DRM_IOW(DRM_COMMAND_BASE + DRM_V3D_SUBMIT_CSD, struct drm_v3d_submit_csd) + ++#define DRM_V3D_SUBMIT_CL_FLUSH_CACHE 0x01 ++ + /** + * struct drm_v3d_submit_cl - ioctl argument for submitting commands to the 3D + * engine. +@@ -124,8 +126,7 @@ struct drm_v3d_submit_cl { + /* Number of BO handles passed in (size is that times 4). */ + __u32 bo_handle_count; + +- /* Pad, must be zero-filled. */ +- __u32 pad; ++ __u32 flags; + }; + + /** +@@ -193,6 +194,7 @@ enum drm_v3d_param { + DRM_V3D_PARAM_V3D_CORE0_IDENT2, + DRM_V3D_PARAM_SUPPORTS_TFU, + DRM_V3D_PARAM_SUPPORTS_CSD, ++ DRM_V3D_PARAM_SUPPORTS_CACHE_FLUSH, + }; + + struct drm_v3d_get_param { |