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From 8894f4411bee347f7f392823805e77391dcaf305 Mon Sep 17 00:00:00 2001
From: Fancy Fang <chen.fang@nxp.com>
Date: Thu, 10 Oct 2019 17:06:15 +0300
Subject: [PATCH] drm/fourcc: add modifier for vivante compressed tiled layout

Add a new fb modifier for Vivante compressed and tiled
pixle layout which can be decompressed by DEC400D module
in DCSS.

Signed-off-by: Fancy Fang <chen.fang@nxp.com>
Signed-off-by: Laurentiu Palcu <laurentiu.palcu@nxp.com>
---
 include/uapi/drm/drm_fourcc.h | 9 +++++++++
 1 file changed, 9 insertions(+)

--- a/include/uapi/drm/drm_fourcc.h
+++ b/include/uapi/drm/drm_fourcc.h
@@ -489,6 +489,15 @@ extern "C" {
  */
 #define DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED fourcc_mod_code(VIVANTE, 4)
 
+	/*
+ * Vivante 64x64 super-tiling with compression layout
+ *
+ * This is a tiled layout using 64x64 pixel super-tiles, where each super-tile
+ * contains 8x4 groups of 2x4 tiles of 4x4 pixels each, all in row-major layout
+ * with compression.
+ */
+#define DRM_FORMAT_MOD_VIVANTE_SUPER_TILED_FC	fourcc_mod_code(VIVANTE, 5)
+
 /* NVIDIA frame buffer modifiers */
 
 /*