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author | Joel Bodenmann <joel@seriouslyembedded.com> | 2015-11-04 07:11:25 +0100 |
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committer | Joel Bodenmann <joel@seriouslyembedded.com> | 2015-11-04 07:11:25 +0100 |
commit | 96789916e3c6b8db8f4b1aba4ff5c36b0137bf3f (patch) | |
tree | 51b848c65d1fcbe7115759435176447a85df4b7b /demos/3rdparty/doom/r_sky.c | |
parent | d4f43afcd2309b0c6205826b571ecf7ab8f33071 (diff) | |
download | uGFX-96789916e3c6b8db8f4b1aba4ff5c36b0137bf3f.tar.gz uGFX-96789916e3c6b8db8f4b1aba4ff5c36b0137bf3f.tar.bz2 uGFX-96789916e3c6b8db8f4b1aba4ff5c36b0137bf3f.zip |
Removing doom demo (will become part of a dedicated demo-projects-repo)
Diffstat (limited to 'demos/3rdparty/doom/r_sky.c')
-rw-r--r-- | demos/3rdparty/doom/r_sky.c | 62 |
1 files changed, 0 insertions, 62 deletions
diff --git a/demos/3rdparty/doom/r_sky.c b/demos/3rdparty/doom/r_sky.c deleted file mode 100644 index b090ec07..00000000 --- a/demos/3rdparty/doom/r_sky.c +++ /dev/null @@ -1,62 +0,0 @@ -// Emacs style mode select -*- C++ -*- -//----------------------------------------------------------------------------- -// -// $Id:$ -// -// Copyright (C) 1993-1996 by id Software, Inc. -// -// This source is available for distribution and/or modification -// only under the terms of the DOOM Source Code License as -// published by id Software. All rights reserved. -// -// The source is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License -// for more details. -// -// $Log:$ -// -// DESCRIPTION: -// Sky rendering. The DOOM sky is a texture map like any -// wall, wrapping around. A 1024 columns equal 360 degrees. -// The default sky map is 256 columns and repeats 4 times -// on a 320 screen? -// -// -//----------------------------------------------------------------------------- - -static const char -rcsid[] = "$Id: m_bbox.c,v 1.1 1997/02/03 22:45:10 b1 Exp $"; - - -// Needed for FRACUNIT. -#include "m_fixed.h" - -// Needed for Flat retrieval. -#include "r_data.h" - - -#ifdef __GNUG__ -#pragma implementation "r_sky.h" -#endif -#include "r_sky.h" - -// -// sky mapping -// -int skyflatnum; -int skytexture; -int skytexturemid; - - - -// -// R_InitSkyMap -// Called whenever the view size changes. -// -void R_InitSkyMap (void) -{ - // skyflatnum = R_FlatNumForName ( SKYFLATNAME ); - skytexturemid = 100*FRACUNIT; -} - |