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authorinmarket <andrewh@inmarket.com.au>2014-02-19 00:36:52 +1000
committerinmarket <andrewh@inmarket.com.au>2014-02-19 00:36:52 +1000
commit37966ff16d923bbca53c9464815cb49cbd7fc3be (patch)
treed92db57067ffadd50cadf3ccf70efba3ac16e114 /src/gwin/gwidget.h
parent1e131851d6732e22f055c893face6b473a26f111 (diff)
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Integrate the include files with each module. Simplifies structure of code.
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+/*
+ * This file is subject to the terms of the GFX License. If a copy of
+ * the license was not distributed with this file, you can obtain one at:
+ *
+ * http://ugfx.org/license.html
+ */
+
+/**
+ * @file include/gwin/gwidget.h
+ * @brief GWIN Widgets header file.
+ */
+
+#ifndef _GWIDGET_H
+#define _GWIDGET_H
+
+/* This file is included within "gwin/gwin.h" */
+
+/**
+ * @defgroup Widget Widget
+ * @ingroup GWIN
+ *
+ * @details A Widget is a GWindow that supports interacting with the user
+ * via an input device such as a mouse or toggle buttons. It is the
+ * base class for widgets such as buttons and sliders.
+ *
+ * @pre GFX_USE_GWIN and GWIN_NEED_WIDGET must be set to TRUE in your gfxconf.h
+ * @{
+ */
+
+// Forward definition
+struct GWidgetObject;
+
+/**
+ * @brief The GColorSet structure
+ * @{
+ */
+typedef struct GColorSet {
+ color_t text; // @< The text color
+ color_t edge; // @< The edge color
+ color_t fill; // @< The fill color
+ color_t progress; // @< The color of progress bars
+} GColorSet;
+/* @} */
+
+/**
+ * @brief The GWidgetStyle structure
+ * @details A GWidgetStyle is a set of colors that together form a "style".
+ * These colors should not be confused with the GWindow foreground
+ * and background colors which are used for drawing operations.
+ * @{
+ */
+typedef struct GWidgetStyle {
+ color_t background; // @< The window background color
+ GColorSet enabled; // @< The colors when enabled
+ GColorSet disabled; // @< The colors when disabled
+ GColorSet pressed; // @< The colors when pressed
+} GWidgetStyle;
+/* @} */
+
+/**
+ * @brief We define a couple of GWidgetStyle's that you can use in your
+ * application. The Black style is the default style if you don't
+ * specify one.
+ * @note BlackWidgetStyle means that it is designed for a Black background.
+ * Similarly WhiteWidgetStyle is designed for a White background.
+ * @{
+ */
+extern const GWidgetStyle BlackWidgetStyle;
+extern const GWidgetStyle WhiteWidgetStyle;
+/* @} */
+
+/**
+ * @brief Defines a custom drawing function for a widget
+ */
+typedef void (*CustomWidgetDrawFunction)(struct GWidgetObject *gw, void *param);
+
+/**
+ * @brief The structure to initialise a widget.
+ *
+ * @note Some widgets may have extra parameters.
+ * @note The text element must be static string (not stack allocated). If you want to use
+ * a dynamic string (eg a stack allocated string) use NULL for this member and then call
+ * @p gwinSetText() with useAlloc set to TRUE.
+ *
+ * @{
+ */
+typedef struct GWidgetInit {
+ GWindowInit g; // @< The GWIN initializer
+ const char * text; // @< The initial text
+ CustomWidgetDrawFunction customDraw; // @< A custom draw function - use NULL for the standard
+ void * customParam; // @< A parameter for the custom draw function (default = NULL)
+ const GWidgetStyle * customStyle; // @< A custom style to use - use NULL for the default style
+} GWidgetInit;
+/* @} */
+
+/**
+ * @brief The GWIN Widget structure
+ * @note A widget is a GWIN window that accepts user input.
+ * It also has a number of other properties such as its ability
+ * to redraw itself (a widget maintains drawing state).
+ * @note Do not access the members directly. Treat it as a black-box and use the method functions.
+ *
+ * @{
+ */
+typedef struct GWidgetObject {
+ GWindowObject g; // @< This is still a GWIN
+ const char * text; // @< The widget text
+ CustomWidgetDrawFunction fnDraw; // @< The current draw function
+ void * fnParam; // @< A parameter for the current draw function
+ const GWidgetStyle * pstyle; // @< The current widget style colors
+} GWidgetObject;
+/* @} */
+
+/**
+ * A comment/rant on the above structure:
+ * We would really like the GWindowObject member to be anonymous. While this is
+ * allowed under the C11, C99, GNU and various other standards which have been
+ * around forever - compiler support often requires special flags e.g
+ * gcc requires the -fms-extensions flag (no wonder the language and compilers have
+ * not really progressed in 30 years). As portability is a key requirement
+ * we unfortunately won't use this useful feature in case we get a compiler that
+ * won't support it even with special flags.
+ */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @brief Set the default style for widgets created hereafter.
+ *
+ * @param[in] pstyle The default style. Passing NULL uses the system compiled style.
+ * @param[in] updateAll If TRUE then all existing widgets that are using the current default style
+ * will be updated to use this new style. Widgets that have custom styles different
+ * from the default style will not be updated.
+ *
+ * @note The style must be allocated statically (not on the stack) as only the pointer is stored.
+ *
+ * @api
+ */
+void gwinSetDefaultStyle(const GWidgetStyle *pstyle, bool_t updateAll);
+
+/**
+ * @brief Get the current default style.
+ *
+ * @return The current default style.
+ *
+ * @api
+ */
+const GWidgetStyle *gwinGetDefaultStyle(void);
+
+/**
+ * @brief Set the text of a widget.
+ *
+ * @param[in] gh The widget handle
+ * @param[in] text The text to set. This must be a constant string unless useAlloc is set.
+ * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
+ *
+ * @note The widget is automatically redrawn
+ * @note Non-widgets will ignore this call.
+ *
+ * @api
+ */
+void gwinSetText(GHandle gh, const char *text, bool_t useAlloc);
+
+/**
+ * @brief Get the text of a widget.
+ * @return The widget text or NULL if it isn't a widget
+ *
+ * @param[in] gh The widget handle
+ *
+ * @api
+ */
+const char *gwinGetText(GHandle gh);
+
+/**
+ * @brief Set the style of a widget.
+ *
+ * @param[in] gh The widget handle
+ * @param[in] pstyle The style to set. This must be a static structure (not allocated on a transient stack).
+ * Use NULL to reset to the default style.
+ *
+ * @note The widget is automatically redrawn
+ * @note Non-widgets will ignore this call.
+ *
+ * @api
+ */
+void gwinSetStyle(GHandle gh, const GWidgetStyle *pstyle);
+
+/**
+ * @brief Get the style of a widget.
+ * @return The widget style or NULL if it isn't a widget
+ *
+ * @param[in] gh The widget handle
+ *
+ * @api
+ */
+const GWidgetStyle *gwinGetStyle(GHandle gh);
+
+/**
+ * @brief Set the routine to perform a custom widget drawing.
+ *
+ * @param[in] gh The widget handle
+ * @param[in] fn The function to use to draw the widget
+ * @param[in] param A parameter to pass to the widget drawing function
+ *
+ * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget.
+ * @note Non-widgets will ignore this call.
+ *
+ * @api
+ */
+void gwinSetCustomDraw(GHandle gh, CustomWidgetDrawFunction fn, void *param);
+
+/**
+ * @brief Attach a Listener to listen for widget events
+ * @return TRUE on success
+ *
+ * @param[in] pl The listener
+ *
+ * @api
+ */
+bool_t gwinAttachListener(GListener *pl);
+
+#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
+ /**
+ * @brief Set the mouse to be used to control the widgets
+ * @return TRUE on success
+ *
+ * @param[in] instance The mouse instance
+ *
+ * @note Every widget uses the same mouse.
+ *
+ * @api
+ */
+ bool_t gwinAttachMouse(uint16_t instance);
+#endif
+
+#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
+ /**
+ * @brief Attach a toggle to a widget
+ * @return TRUE on success
+ *
+ * @param[in] gh The widget handle
+ * @param[in] role The function the toggle will perform for the widget
+ * @param[in] instance The toggle instance
+ *
+ * @note See the documentation on the specific widget to see the possible
+ * values for the role parameter. If it is out of range, this function
+ * will return FALSE
+ *
+ * @api
+ */
+ bool_t gwinAttachToggle(GHandle gh, uint16_t role, uint16_t instance);
+#endif
+
+#if GFX_USE_GINPUT && GINPUT_NEED_DIAL
+ /**
+ * @brief Attach a toggle to a widget
+ * @return TRUE on success
+ *
+ * @param[in] gh The widget handle
+ * @param[in] role The function the dial will perform for the widget
+ * @param[in] instance The dial instance
+ *
+ * @note See the documentation on the specific widget to see the possible
+ * values for the role parameter. If it is out of range, this function
+ * will return FALSE
+ *
+ * @api
+ */
+ bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance);
+#endif
+
+#ifdef __cplusplus
+}
+#endif
+
+/* Include extra widget types */
+#if GWIN_NEED_BUTTON || defined(__DOXYGEN__)
+ #include "src/gwin/button.h"
+#endif
+
+#if GWIN_NEED_SLIDER || defined(__DOXYGEN__)
+ #include "src/gwin/slider.h"
+#endif
+
+#if GWIN_NEED_CHECKBOX || defined(__DOXYGEN__)
+ #include "src/gwin/checkbox.h"
+#endif
+
+#if GWIN_NEED_RADIO || defined(__DOXYGEN__)
+ #include "src/gwin/radio.h"
+#endif
+
+#if GWIN_NEED_LABEL || defined(__DOXYGEN__)
+ #include "src/gwin/label.h"
+#endif
+
+#if GWIN_NEED_LIST || defined(__DOXYGEN__)
+ #include "src/gwin/list.h"
+#endif
+
+#if GWIN_NEED_PROGRESSBAR || defined(__DOXYGEN__)
+ #include "src/gwin/progressbar.h"
+#endif
+
+#endif /* _GWIDGET_H */
+/** @} */